National Repository of Grey Literature 1 records found  Search took 0.00 seconds. 
Master of the Carpet: A 3D first-person action game
Kuchyňová, Karolína ; Ježek, Pavel (advisor) ; Gemrot, Jakub (referee)
The goal of this thesis is to reimplement the old DOS game Magic Carpet using modern game development means provided by the Unity engine. In the game, the player controls a wizard on a ying carpet, whose task is to collect speci ed amount of mana. He travels through a 3D game world, casts spells, builds castles, where his mana is stored, and ghts various types of monsters or enemy wizards. A detailed analysis of the original game can be found in the introductory part of the thesis. Within problem analysis, we discuss the possible approaches to creating a nite but borderless game world and ways of implemen- ting arti cial intelligence and its movemenent system for monsters and enemy wizards. The game world terrain is generated procedurally therefore a special chapter is devoted to this topic. The work also contains an extension of the ori- ginal Unity Editor called Level Designer, where new game levels can be created.

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